Every Business Rockstar Has Named in GTA 6
A salon, a tattoo parlour, a streetwear store, a mod shop and a garage that fences stolen goods. Rockstar named all five in edition copy - and attached an awkward condition to most of them.

The most detailed information Rockstar has published about GTA VI's world does not come from a trailer. It comes from the Ultimate Edition contents list, which names five businesses, describes what each one does, and locates three of them by neighbourhood.
| Business | Where | What it does |
|---|---|---|
| Sara's Unisex Salon | Not stated | Haircuts and styles for both protagonists, facial hair for Jason, makeup and nails for Lucia |
| Stock 305 | Stockyard | Described as the neighbourhood's premier destination for elevated streetwear |
| Electric Fang Tattoo | Stockyard | An ink bar with over 50 signature tattoos, designed by the artist collective FAILE |
| Rideout Customs | Lake Leonida | A mod shop specialising in off-road modifications and hand-painted automotive artistry |
| Paradise Garage | Watson Bay | Vehicle storage with a weapon locker and a place to deposit stolen goods to be fenced |
Four of these carry the line 'Only open for business with the Ultimate Edition.' Rockstar has not clarified whether that means the venue is gated or only its exclusive stock. It is a genuinely ambiguous sentence with very different implications either way.
Why that ambiguity matters
There is a large difference between "Ultimate Edition owners get exclusive items at this shop" and "this shop does not exist unless you paid $99.99". Rockstar's phrasing supports the second reading more naturally than the first, which would be a significant thing to establish quietly in a product description.
We are flagging this rather than resolving it, because it is not resolvable from what has been published. It is one of the more consequential unanswered questions about the editions, and it deserves a direct answer before launch.

Personal customisation is clearly a system
Between the salon and the tattoo parlour, Rockstar has described appearance customisation in more mechanical detail than it has described anything else about GTA VI.
- Hair and hairstyles for both protagonists.
- Facial hair specifically for Jason.
- Makeup and nails specifically for Lucia.
- Over 50 tattoos, applicable to both characters.
- Clothing, from at least one named store.
The FAILE detail is a genuine curiosity: Rockstar commissioned a real Brooklyn art collective to design the tattoo flash. That is the kind of production expenditure a studio only makes for a system players will spend time in.
The Paradise Garage is the interesting one
Four of the five named businesses are cosmetic. The fifth is not. Rockstar's description of the Paradise Garage in Watson Bay names two systems that appear nowhere else in any published material.
| Feature named | What it implies | Described elsewhere? |
|---|---|---|
| Vehicle storage | Owned vehicles persist somewhere | No |
| A weapon locker | Weapon storage separate from carried loadout | No |
| Somewhere to deposit stolen goods to be fenced | A stolen-goods economy with a conversion step | No |
Fencing is the standout. It implies stealing things that are not money, holding them, and converting them somewhere specific - which is a loop GTA has flirted with before and never built around. One sentence of edition copy is the only evidence it exists.

What about property ownership?
Nothing has been announced. The word Rockstar uses for where Jason lives is "safehouse", and the arrangement is explicitly that the property belongs to Brian Heder rather than to Jason.
There is no announced property-buying system, no business-ownership system, and no confirmation that any of the five named businesses can be owned rather than visited. Everything you have read about running businesses in GTA 6 is extrapolated from GTA Online.
What is still unknown
- Whether the four Ultimate Edition businesses exist for Standard Edition players.
- Whether any business can be owned rather than used.
- Whether there are unnamed shops beyond these five.
- How the fencing system works, or what can be fenced.
- Whether the weapon locker is exclusive to that one garage.
- Whether customisation persists between protagonists or is per-character.
The neighbourhoods these businesses locate
Three of the five named businesses come with a location, and those locations are among the very few Leonida neighbourhoods Rockstar has named anywhere.
| Business | Neighbourhood | What else is known about that area |
|---|---|---|
| Stock 305 | Stockyard | Described as having a 'premier destination for elevated streetwear' |
| Electric Fang Tattoo | Stockyard | Called the neighbourhood's 'most iconic ink bar' |
| Rideout Customs | Lake Leonida | Nothing else published |
| Paradise Garage | Watson Bay | Nothing else published |
| Sara's Unisex Salon | Not stated | - |
Stockyard getting two named businesses makes it the most densely described neighbourhood outside the Vice City overview, which listed Ocean Beach, Little Cuba, the Tisha-Wocka flea market and VC Port without attaching a business to any of them.
FAILE, and what a real commission implies
Rockstar states that Electric Fang Tattoo's 50-plus designs were created by FAILE, a real Brooklyn art collective. Commissioning outside artists for in-game assets is not something studios do casually.
- It costs money and takes contract negotiation, which means someone budgeted for it.
- Fifty-plus distinct designs is a large deliverable for a cosmetic system.
- Tattoos are permanent within a save, so players examine them more closely than most cosmetics.
- Rockstar named the collective publicly, which is a credit rather than a quiet asset purchase.
A studio does not commission fifty pieces of art from a named collective for a system players use once. It is the strongest indirect evidence available that appearance customisation is a substantial part of GTA VI.
What is missing from the business list
The five named businesses cover appearance, vehicles and storage. Several categories that have existed in every previous Grand Theft Auto are absent from all published material.
| Category | Present in GTA V | Named for GTA VI |
|---|---|---|
| Gun shop | Ammu-Nation | No |
| Convenience store | Yes, robbable | Shown in a screenshot, unnamed |
| Restaurant or fast food | Multiple chains | No |
| Bar | Yes | The Rusty Anchor, shown but not described as enterable |
| Hospital | Yes | No |
| Vehicle dealership | Websites and showrooms | Pegassi appears in a screenshot background |
| Cinema or entertainment | Yes | No |
The absence of a named gun shop is the most notable gap. Ammu-Nation has appeared in every mainline GTA since 1997, and Rockstar has not mentioned it or any equivalent for Leonida.
Yes. Rockstar names Sara's Unisex Salon and describes hairstyles, facial hair, makeup and nails.
Yes. Electric Fang Tattoo is described as offering over 50 signature tattoos for both protagonists, designed by the artist collective FAILE.
Rockstar's wording says 'only open for business with the Ultimate Edition', which is ambiguous between the venue being gated and only its exclusive stock being gated. The studio has not clarified.
Nothing has been announced. Jason's safehouse is described as belonging to Brian Heder.
Rockstar describes the Paradise Garage as having a secure place to deposit stolen goods to be fenced. No further detail has been published.
Keep reading

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