GTA 6 Release Date: November 19, 2026 - Everything Confirmed
The confirmed launch date, the two delays that got us here, which platforms are covered, where PC stands, and the practical details Rockstar still has not announced.

Grand Theft Auto VI launches on November 19, 2026. That date came from Rockstar directly in November 2025, and as of early August 2026 the studio has not moved it again. This page is the single source of truth on the site for launch timing - every countdown you see elsewhere here reads from the same date.
| Detail | Status |
|---|---|
| Release date | November 19, 2026 |
| Day of week | Thursday |
| PlayStation 5 | Confirmed |
| Xbox Series X|S | Confirmed |
| PC | Not announced |
| PS4 / Xbox One | Not planned - current-gen only |
| Nintendo Switch 2 | Not announced |
| Pre-orders | Open since June 25, 2026 |
| Standard Edition | $79.99 |
| Ultimate Edition | $99.99 |
| Pre-load date | Not announced |
| Install size | Not announced |
| Regional unlock times | Not announced |
How we got to November 19
The launch window moved twice, and both moves followed the same shape: a quiet period, then a short Newswire post citing quality rather than any specific problem. Trailer 1 arrived in December 2023 pointing at a 2025 release. In May 2025 Rockstar pushed that to May 26, 2026. Then in November 2025 the studio delayed a second time to November 19, 2026.
| Date | Announcement | Window after |
|---|---|---|
| Dec 4, 2023 | Trailer 1 released | 2025 |
| May 2025 | First delay announced | May 26, 2026 |
| May 6, 2025 | Trailer 2 released | May 26, 2026 |
| Nov 2025 | Second delay announced | November 19, 2026 |
| Jun 25, 2026 | Pre-orders open at $79.99 / $99.99 | November 19, 2026 |
| Aug 6, 2026 | Extended look announced | November 19, 2026 |
| Aug 27, 2026 | Extended look premieres | November 19, 2026 |
A third delay is not impossible, but the pattern is informative: both previous delays were announced roughly six months out from the then-current date. We are now well inside that window with no announcement, which is the strongest available signal that November 19 holds.
Why the date itself is unusual
November 19 is a Thursday, and it sits deep in the holiday quarter rather than in the September–October slot Rockstar used for GTA V and Red Dead Redemption 2. The practical effect is that GTA VI is the last major release of 2026 rather than the anchor of the autumn season, which is why so many publishers moved their own 2026 dates once November 19 was locked in.
- It leaves roughly five weeks of holiday sales runway after launch.
- It puts the game outside the September window where Rockstar historically launched.
- It gives Rockstar a full quarter of marketing between the August reveal and release.
- It lands after most of the year's competing releases have already shipped and been discounted.

The platform picture
Current generation only, and Rockstar has been unusually direct about it. There is no PS4 or Xbox One version planned, and given the density visible in the published screenshots, nobody expects one. Nintendo Switch 2 has never been mentioned by Rockstar in connection with this game.
| Platform | Status | Notes |
|---|---|---|
| PlayStation 5 | Confirmed | Pre-orders live since June 25, 2026 |
| PlayStation 5 Pro | Runs the PS5 version | No enhanced mode announced |
| Xbox Series X | Confirmed | Pre-orders live since June 25, 2026 |
| Xbox Series S | Confirmed | No performance details published |
| PC | Not announced | No store page, no specs, no date |
| PS4 / Xbox One | Not planned | Current-gen only |
| Nintendo Switch 2 | Not announced | Never mentioned by Rockstar |
| Cloud streaming | Not announced | No service named |
What about a PC version?
There is nothing to report, and that is the accurate answer rather than a hedge. Rockstar has named no PC release date, no storefront, and published no system requirements. Historically the studio has shipped PC ports of mainline GTA titles well after console launch - GTA V took roughly a year and a half - but Rockstar has made no commitment this time, and treating a PC date as likely is speculation rather than reporting.
Any site listing GTA 6 PC system requirements right now has invented them. Rockstar has published none, and no amount of console-hardware inference produces a real minimum spec.
What is still unannounced
It is worth being explicit about the gaps, because they are the details most likely to be filled in with invented answers over the next three months. Every row below is a real unknown as of August 2026.
| Detail | Why it matters | Status |
|---|---|---|
| Pre-load window | Determines whether you can play at unlock | Not announced |
| Install size | Storage planning on a 1TB console | Not announced |
| Regional unlock times | Whether launch is midnight-local or simultaneous | Not announced |
| Review embargo | When independent coverage appears | Not announced |
| Performance modes | Fidelity vs. framerate options on PS5 | Not announced |
| Physical disc contents | Whether the disc contains a full install | Not announced |
| Accessibility features | Options list for players who need them | Not announced |
| Online component | Rockstar has called it a single-player experience | No launch online announced |
When the remaining details usually arrive
Based on how Rockstar handled Red Dead Redemption 2 and GTA V, the practical launch information tends to land in the last four to six weeks. Pre-load windows and file sizes typically appear on the platform storefronts before they appear in a Newswire post, so the PlayStation and Xbox product pages are often the first place a real number shows up.
- Late September to October: additional trailers or feature-focused videos.
- Late October: storefront pages update with file size and pre-load timing.
- Early November: unlock times per region, usually via the Newswire.
- Mid November: review embargo lifts, typically a few days before or on launch day.
Where November 19 sits in Rockstar's own history
Rockstar has a house style for release dates, and GTA VI breaks it. The studio's mainline launches have clustered in the September–October window for two decades, deliberately arriving before the holiday crush rather than inside it.
| Game | Release date | Day | Window |
|---|---|---|---|
| Grand Theft Auto IV | April 29, 2008 | Tuesday | Spring |
| Red Dead Redemption | May 18, 2010 | Tuesday | Spring |
| Max Payne 3 | May 15, 2012 | Tuesday | Spring |
| Grand Theft Auto V | September 17, 2013 | Tuesday | Early autumn |
| Red Dead Redemption 2 | October 26, 2018 | Friday | Late autumn |
| Grand Theft Auto VI | November 19, 2026 | Thursday | Holiday quarter |
Two things stand out. The first is the drift later in the year across the last three mainline releases - September, then late October, now late November. The second is the move away from Tuesday, the traditional North American release day, which stopped being meaningful once digital sales overtook physical.
A Thursday launch is a modern choice. It gives the game a full weekend of concentrated play immediately after release, which matters enormously for word of mouth on a title whose first weekend will be the largest concurrent audience it ever has.
What the date does to the surrounding weeks
November 19 lands one week before US Thanksgiving and roughly five weeks before Christmas. That placement is doing specific commercial work rather than being an accident of the schedule.
- It clears the Black Friday week, so the game arrives at full price into the highest-traffic retail period of the year without being discounted into it.
- It leaves five weeks of gift-purchase runway, which matters for a title with an unusually large audience of people buying it for someone else.
- It gives the launch a full holiday period of play time, maximising concurrent players during the window when conversation about a single-player game peaks.
- It puts review coverage and launch discourse squarely into the period when general-interest media covers games at all.

What we know about launch day itself
Very little, and that is normal at fifteen weeks out. The practical mechanics of a launch - unlock times, pre-load, file sizes, day-one patching - are the last things any publisher announces, because they are the last things to be finalised.
| Launch-day question | Known? | Best guess at timing |
|---|---|---|
| Unlock time in your region | No | Early November, via Newswire |
| Whether pre-load is offered | No | Late October, via storefronts |
| Download size | No | Late October |
| Whether the disc contains a full install | No | Often only discovered at launch |
| Day-one patch | No | Typically confirmed days before |
| Review embargo | No | Mid November |
If you are planning around launch day, the two details that actually affect you are the unlock time and whether pre-load exists. Everything else is curiosity. Both usually land in the first fortnight of November.
Why we treat the date as firm
This site states November 19 without hedging, and it is worth explaining the reasoning rather than simply asserting it. Rockstar has never moved a mainline release date after opening pre-orders, has never moved a date announced with under six months of runway, and has never moved a date without a Newswire post that we would have seen.
All three of those conditions currently hold in the direction of the date sticking. If any of them changes, this page changes with it - and the countdown everywhere else on the site reads from the same value, so it changes at the same moment.
No. The game is current-generation only - PS5 and Xbox Series X|S. Rockstar has not announced any last-gen version and, given the map scale, one is not expected.
No. Rockstar has not announced any subscription-service availability, and a day-one launch on either service would be unprecedented for a mainline GTA release.
Rockstar has not announced unlock times per region. That detail usually arrives in the final weeks before release via the Newswire.
Possible but increasingly unlikely. Pre-orders have been taking money since June, marketing has escalated to a Netflix premiere, and both previous delays were announced with far more runway than remains now.
Not announced. Rockstar has not discussed performance modes on any hardware configuration.
$79.99 for the Standard Edition and $99.99 for the Ultimate Edition in the United States. There is no Deluxe tier and no physical collector's edition.
Keep reading

Every GTA 6 Delay Explained: From 2025 to November 19, 2026
Both delays, what Rockstar actually said each time, how the pattern compares to Red Dead Redemption 2, and a clear-eyed read on whether a third is still plausible.
Read more
GTA 6 Extended Look: August 27 on Netflix, Then YouTube Six Hours Later
Rockstar has confirmed the date, the times and both venues. What is actually locked in, why the Netflix-first window is the real story, and what the footage should answer.
Read more
GTA 6 at $79.99: How Rockstar Set the New Ceiling for AAA Pricing
Two editions, no deluxe tier, no physical collector's set. What Rockstar actually priced, how it compares to twenty years of console pricing, and what analysts think follows.
Read more